About This Game Creating amazing street art would be much more fun without the jail time, and now you can! Kingspray is a Multiplayer VR Graffiti Simulator, with battle-tested realistic spray, colors, drips, metallics, and more! Using a wide range of caps, ultra-detailed environments and paint surfaces, unleash your creativity (just see what some of our fans have already created!) and express your style! Paint System: Bombing in VR has never been so good. Based on feedback and testing from world-class artists we have created a wide range of caps to utilise, realistic pressure and fading, as well as wet/dry effects, drips and a range of real-world colors from Ironlak! You really can't go wrong! Locations: Kingspray offers a range of incredibly detailed and living environments, from a dusky city rooftop, to a dark and creepy train yard at night, to an abandoned Subway Station! We also provide a growing number of Sandbox locations, which feature even more realistic and varied Paint Surfaces, from Trucks, vans, corrugated iron, plaster walls, through to bricks, various concretes, even a giant Spray Can and a Baseball Cap! Multiplayer: VR is always more fun with friends! Kingspray supports up to 4 simultaneous painters collaborating in Multiplayer, and our long and tall paint surfaces are perfect for huge murals! Replay System: We store every spray you make, so you can play back your entire creation from start to finish! Observe yourself in the world (with full control of playback speed) from in VR, or show off your mad creations using our Director Camera System, which presents your session in a cinematic and engaging way (Perfect for streaming or parties!) Interactive World: Kingspray has so many hidden gems for you and your friends to find, from hurling cinder blocks, smashing beer bottles, to a fully functioning Hetch-A-Sketch! The world is also full of object to help you reach new heights, such as Ladders, Adjustable Scaffolding, even a driveable Scissor Lift! OH! and Sausages. Don't forget the sausages. Simple User Interface: A streamlined set of UI to get you painting as quick as you would in the real world, with completely customisable colors, pressure, undo/redo and direct sampling of the wall to get that precise color back! Phone and Extra Features: Saving and Loading work is as simple as pulling out your phone and taking a photo, or a selfie (including photo filters!). If you dig deeper, you'll discover a fully -fledged 360 camera you can drag around and world to get facebook-ready 360 Panoramas, great for viewing on Mobile Vr! Projector Mode: We've included a Projector! Beam your reference or sketches directly onto the Paint Surfaces to nail your ideas! Grab the Projector and get your position and angle exactly how you want, and resume your painting later on with all your reference intact. Interactive Tutorials: We have created an Interactive Tutorial system! Your personal guide will take you through all the features in Kingspray, or you can select what you would like to know about! This is just a fraction of the awesome features you will find in Kingspray, we cannot WAIT to see what you can create! For more information, visit InfectiousApe.com. 7aa9394dea Title: Kingspray Graffiti VRGenre: SimulationDeveloper:Andrew Bates, Craig Bentick, Nolan Cunningham, OnomisPublisher:Infectious ApeRelease Date: 6 Dec, 2016 Kingspray Graffiti VR Free Download [portable] kingspray graffiti vr samsung. kingspray graffiti simulator vr ps4. kingspray graffiti vr xbox one. king spray graffiti simulator vr. kingspray graffiti vr oculus. kingspray graffiti vr. kingspray graffiti vr free download. kingspray graffiti vr apk. kingspray graffiti vr free. kingspray graffiti sans vr. kingspray graffiti vr crack. kingspray graffiti non vr. kingspray graffiti vr download. kingspray graffiti without vr. kingspray graffiti vr ps4. kingspray graffiti simulator ohne vr Love this game.the painting feels very realistic and is very good to practice sketches before you paint it in real life if that is your intention. I do on the other hand wish that it had some sort of stencil that we could use but that is only one small thing. A cool thing that could be added is more locations for some different painting experiences but the game does have a nice selection of places to paint already but maybe make it to were people could make and upload custom locations? over all a fantastic simulator. 10\/10 (btw i suck at spelling so just know that i know) Add me if you want to paint!. For an indie VR game in it's first stages, this game is amazing.Even on first start up I spent hours messing around. The physics is well designed, and the selection of paint is great.The only improvement I could think of is adding more locations. Currently there are only 3, (plus a few experiemental ones like trucks and garage doors with total black sorroundings). Overall, worth to buy.. Ive been painting walls with acrylic paint in real life, and also used spray cans in real life. Let me tell you: This make it seems so easy to work with spray paint. whilest in real life working with spray paint:If you spray inside, without a mask. You will gas your self.If you spray outside with only a mouth mask, wind will blow paint in your eyes.If you spray multiply layers, you have to wait untill one is dry.if you dont clean your nossle it might get plumped.if you have alot of cans you keep searching in your damn bag for the right one.if you lost the lid you might end up with a rainbow in your bag since you will end spraying by accident.if you spray in the house it will take hours to get the smell out.if you spray outside, well you have to go outside.. I've played this game on my other account for about 7 hours now)It's a great game/simulator even for people like me that aren't very creative it's a very cool game. Especially because of the projector function which let's you project an image on the wall to spray over. Also the boombox (radio) is a great feature with many internet radio stations and even custom music if you want to.The only bug I found is that when I take a screenshot using F12 (steam screenshot shortcut) my spraycan in my right hand will be on the floor and I can't select or spray anymore and I'll have to restart the game.Apart from that single bug still a solid 9/10. This has been my best VR experience so far. Highly recommended. I didn't have to drop money on paint, fix a piece after tagger scum or run from security. Yet to check multiplayer out, having too much fun in single player.The functionality they have built in is reallly well thought out, and the guys who built it have been graffiti artists previously or have damn good advisors on board. They have Fat Caps guys.... Fat Caps!!! Things I would like to see fixed or added on in the future would be:i) Streaming own music (as many have said) - I also found the radio a bit buggy and lagging at times. I have 16g ddr4, so should be up to the task. Channel favourites would be helpful too on existing radio - could be there but haven't found it. ii) teleport is a little goosy at times - you must check your can colour after teleporting, as it is easy to hit a colour change function on the track pad at the moment.iii) cardboard for tight lines should be a priority add on.iv) a ladder for the walls. v) fume mask add on. vi) random city noises, very occasional police siren, the odd passer by checking out your work in single player, or telling you they've called the cops... lol.. Nice, but I expected more.... Tiltling is not perfect. But my main complain is lighting. Materials are PBR, but light react not as I expected (as 3d rendering artist), so in some scenes I just cant get vivid colors, instead of vivid yellow I got just dirty greyish-yellow color etc. Also, controller feedback vibration is not saved between sessions, that is very annoying, while I want it turned off.But in general very positive and nice program.. 3rd Edit:The game is great and I've spent quite a lot of time with it. The 1st update fixed the most common issues. There is still one major complaint that I have.The worklights don't interact with the paintable surfaces, most likely not on any of the maps. This makes the maps with muted lighting effectively unplayable. You can use the torch, but it gets tiresome switching back and forth constantly. It's a little better with the improvements in the first patch, but the worklights need to be fixed. Until then we are limited to two environments.I've also noticed that new players who join a session have a bugged torch. They start with it enabled even though it isn't selected in their menus.
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